Azer

SizeMedium
TypeElemental
Alignmentlawful neutral
Armor Class17
Armor Descriptionnatural armor, shield
Hit Points39
Hit Dice6d8+12
Walk Speed (ft)30
17
+3
12
+1
15
+2
12
+1
13
+1
10
+0
Challenge Rating2
Passive Perception11
Damage ImmunitiesFire, Poison
Condition ImmunitiesPoisoned
EnvironmentsCaves, Plane of Fire
Traits

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.