Berserker

SizeMedium
TypeHumanoid
Alignmentany chaotic alignment
Armor Class13
Armor Descriptionhide armor
Hit Points67
Hit Dice9d8+27
Walk Speed (ft)30
16
+3
12
+1
17
+3
9
-1
11
+0
9
-1
Challenge Rating2
Passive Perception10
LanguagesCommon
EnvironmentsArctic or Tundra, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh
Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.