Cloud Giant

SizeHuge
TypeGiant
Alignmentneutral good (50%) or neutral evil (50%)
Armor Class14
Armor Descriptionnatural armor
Hit Points200
Hit Dice16d12+96
Walk Speed (ft)40
27
+8
10
+0
22
+6
12
+1
16
+3
16
+3
Challenge Rating9
Passive Perception17
LanguagesCommon, Giant
EnvironmentsMountain, Plane of Air
Traits

Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Multiattack. The giant makes two morningstar attacks.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.