Cultist

SizeMedium
TypeHumanoid
Alignmentany non-good alignment
Armor Class12
Armor Descriptionleather armor
Hit Points9
Hit Dice2d8
Walk Speed (ft)30
11
+0
12
+1
10
+0
10
+0
11
+0
10
+0
Challenge Rating1/8
Passive Perception10
LanguagesCommon
EnvironmentsDesert, Forest or Jungle, Hills, Ruins, Sewer, Temple, Urban
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.