SizeMedium
TypeHumanoid
Alignmentany alignment
Armor Class11
Armor Description16 with _barkskin_
Hit Points27
Hit Dice5d8+5
Walk Speed (ft)30
Challenge Rating2
Passive Perception14
EnvironmentsArctic or Tundra, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh, Underworld
Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, produce flame, shillelagh
- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
- 2nd level (3 slots): animal messenger, barkskin
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.