Elk

SizeLarge
TypeBeast
Alignmentunaligned
Armor Class10
Hit Points13
Hit Dice2d10+2
Walk Speed (ft)50
16
+3
10
+0
12
+1
2
-4
10
+0
6
-2
Challenge Rating1/4
Passive Perception10
EnvironmentsArctic or Tundra, Forest or Jungle, Grassland or Plains, Hills
Traits

Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.