Ettin

SizeLarge
TypeGiant
Alignmentchaotic evil
Armor Class12
Armor Descriptionnatural armor
Hit Points85
Hit Dice10d10+30
Walk Speed (ft)40
21
+5
8
-1
17
+3
6
-2
10
+0
8
-1
Challenge Rating4
Darkvision (ft)60
Passive Perception14
LanguagesGiant, Orc
EnvironmentsHills, Mountain, Ruins, Underworld
Traits

Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful. When one of the ettin's heads is asleep, its other head is awake.

Actions

Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.