SizeMedium
TypeElemental
Alignmentchaotic evil
Armor Class15
Armor Descriptionnatural armor
Hit Points52
Hit Dice7d8+21
Walk Speed (ft)30
Fly Speed (ft)60
Challenge Rating2
Darkvision (ft)60
Passive Perception10
Damage ResistancesBludgeoning, Piercing, Slashing
Damage ImmunitiesPoison
Condition ImmunitiesExhaustion, Petrified, Poisoned
EnvironmentsHills, Laboratory, Mountain, Ruins, Plane of Earth, Temple, Tomb, Underworld, Urban
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.