Giant Scorpion

SizeLarge
TypeBeast
Alignmentunaligned
Armor Class15
Armor Descriptionnatural armor
Hit Points52
Hit Dice7d10+14
Walk Speed (ft)40
15
+2
13
+1
15
+2
1
-5
9
-1
3
-4
Challenge Rating3
Blindsight (ft)60
Passive Perception9
EnvironmentsDesert, Forest or Jungle, Shadowfell
Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.