Grimlock

SizeMedium
TypeHumanoid
Alignmentneutral evil
Armor Class11
Hit Points11
Hit Dice2d8+2
Walk Speed (ft)30
16
+3
12
+1
12
+1
9
-1
8
-1
6
-2
Challenge Rating1/4
Blindsight (ft)3010
Passive Perception13
LanguagesUndercommon
Condition ImmunitiesBlinded
EnvironmentsCaves, Ruins, Sewer, Shadowfell, Plane of Earth, Tomb, Underworld
Traits

Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.

Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.