Homunculus

SizeTiny
TypeConstruct
Alignmentneutral
Armor Class13
Armor Descriptionnatural armor
Hit Points5
Hit Dice2d4
Walk Speed (ft)20
Fly Speed (ft)40
4
-3
15
+2
11
+0
10
+0
10
+0
7
-2
Challenge Rating0
Darkvision (ft)60
Passive Perception10
Damage ImmunitiesPoison
Condition ImmunitiesCharmed, Poisoned
EnvironmentsLaboratory
Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.