Kobold

SizeSmall
TypeHumanoid
Alignmentlawful evil
Armor Class12
Hit Points5
Hit Dice2d6-2
Walk Speed (ft)30
7
-2
15
+2
9
-1
8
-1
7
-2
8
-1
Challenge Rating1/8
Darkvision (ft)60
Passive Perception8
LanguagesCommon, Draconic
EnvironmentsArctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Ruins, Plane of Earth, Swamp or Marsh, Underworld, Urban
Traits

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.