Merfolk

SizeMedium
TypeHumanoid
Alignmentneutral
Armor Class11
Hit Points11
Hit Dice2d8+2
Walk Speed (ft)10
Swim Speed (ft)40
10
+0
13
+1
12
+1
11
+0
11
+0
12
+1
Challenge Rating1/8
Passive Perception12
LanguagesCommon
EnvironmentsCoast, Desert, Ocean
Traits

Amphibious. The merfolk can breathe air and water.

Actions

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.