Nightmare

SizeLarge
TypeFiend
Alignmentneutral evil
Armor Class13
Armor Descriptionnatural armor
Hit Points68
Hit Dice8d10+24
Walk Speed (ft)60
Fly Speed (ft)90
18
+4
15
+2
16
+3
10
+0
13
+1
15
+2
Challenge Rating3
Passive Perception11
LanguagesCommon
Damage ImmunitiesFire
EnvironmentsShadowfell, The Abyss, Hell
Traits

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.