Ogre

SizeLarge
TypeGiant
Alignmentchaotic evil
Armor Class11
Armor Descriptionhide armor
Hit Points59
Hit Dice7d10+21
Walk Speed (ft)40
19
+4
8
-1
16
+3
5
-3
7
-2
7
-2
Challenge Rating2
Darkvision (ft)60
Passive Perception8
LanguagesCommon, Giant
EnvironmentsArctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Ruins, Feywild, Plane of Earth, Swamp or Marsh, Underworld
Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.