Ogre Zombie

SizeLarge
TypeUndead
Alignmentneutral evil
Armor Class8
Hit Points85
Hit Dice9d10+36
Walk Speed (ft)30
19
+4
6
-2
18
+4
3
-4
6
-2
5
-3
Challenge Rating2
Darkvision (ft)60
Passive Perception8
Damage ImmunitiesPoison
Condition ImmunitiesPoisoned
EnvironmentsRuins, Shadowfell, Temple, Tomb
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.