Orc

SizeMedium
TypeHumanoid
Alignmentchaotic evil
Armor Class13
Armor Descriptionhide armor
Hit Points15
Hit Dice2d8+6
Walk Speed (ft)30
16
+3
12
+1
16
+3
7
-2
11
+0
10
+0
Challenge Rating1/2
Darkvision (ft)60
Passive Perception10
LanguagesCommon, Orc
EnvironmentsArctic or Tundra, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh, Underworld
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.