Scout

SizeMedium
TypeHumanoid
Alignmentany alignment
Armor Class13
Armor Descriptionleather armor
Hit Points16
Hit Dice3d8+3
Walk Speed (ft)30
11
+0
14
+2
12
+1
11
+0
13
+1
11
+0
Challenge Rating1/2
Passive Perception15
LanguagesCommon
EnvironmentsArctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Feywild, Swamp or Marsh, Underworld
Traits

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.