Shrieker

SizeMedium
TypePlant
Alignmentunaligned
Armor Class5
Hit Points13
Hit Dice3d8
Walk Speed (ft)0
1
-5
1
-5
10
+0
1
-5
3
-4
1
-5
Challenge Rating0
Blindsight (ft)30
Passive Perception6
Condition ImmunitiesBlinded, Deafened, Frightened
EnvironmentsCaves, Forest or Jungle, Swamp or Marsh, Underworld
Traits

False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward