Spy

SizeMedium
TypeHumanoid
Alignmentany alignment
Armor Class12
Hit Points27
Hit Dice6d8
Walk Speed (ft)30
10
+0
15
+2
10
+0
12
+1
14
+2
16
+3
Challenge Rating1
Passive Perception16
EnvironmentsRuins, Sewer, Urban
Traits

Cunning Action. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn). The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

Actions

Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Multiattack. The spy makes two melee attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.