Stone Giant

SizeHuge
TypeGiant
Alignmentneutral
Armor Class17
Armor Descriptionnatural armor
Hit Points126
Hit Dice11d12+55
Walk Speed (ft)40
23
+6
15
+2
20
+5
10
+0
12
+1
9
-1
Challenge Rating7
Darkvision (ft)60
Passive Perception14
LanguagesGiant
EnvironmentsHills, Mountain, Plane of Earth, Underworld
Traits

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Multiattack. The giant makes two greatclub attacks.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.