Zombie

SizeMedium
TypeUndead
Alignmentneutral evil
Armor Class8
Hit Points22
Hit Dice3d8+9
Walk Speed (ft)20
13
+1
6
-2
16
+3
3
-4
6
-2
5
-3
Challenge Rating1/4
Darkvision (ft)60
Passive Perception8
Condition ImmunitiesPoisoned
EnvironmentsForest or Jungle, Urban
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.